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Update on Majors and Coaching

2020.09.09 -

Counter-Strike Play the world's number 1 online action game. Engage in an incredibly realistic brand of terrorist warfare in this wildly popular team-based game. Ally with teammates to. Update on Majors and Coaching. 2020.09.09 - Majors. When we announced the Rio Major, we were excited to bring a CS:GO Major to one of Counter-Strike’s most passionate fan bases.

Majors

When we announced the Rio Major, we were excited to bring a CS:GO Major to one of Counter-Strike’s most passionate fan bases. At the time, we couldn’t have imagined the global challenges that have limited live events throughout 2020.

We’re not going to ask players and fans to risk their health in order to attend a Major while the pandemic still poses a threat to travelers. Therefore, we have made the painful decision to cancel the November Major.

So, what’s the plan? First, we’re going to hold off on scheduling Majors until, at a minimum, Regional Major Ranking (RMR) LAN events are safe to hold around the world. Until then, we expect to continue to hold online RMR events to keep track of the best teams in each region.

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Coaching

Recently we’ve been made aware that several coaches of professional CS:GO teams exploited a bug in the game in order to gain an advantage over their opponents. It is unfortunate and frustrating that we did not respond to this bug sooner. But bugs are the reality of software—and until they are resolved, we need to be able to trust players and coaches.

We won’t spend much time here reiterating our stance on the importance of integrity in CS:GO matches. At a minimum, we expect that players and coaches will play by the rules, and immediately pause the match and alert tournament admins if they know of an issue that may give them (or an opponent) an unfair advantage.

Any teams that were disqualified for exploiting this bug during an RMR event will have their RMR points reset.

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As for taking action against individual coaches, we’re going to wait until we get a complete picture of the extent of the bug abuse and the punishments handed down by third parties. Regardless of those penalties, mid-match coaching will always be a tempting opportunity for some teams to violate the integrity of the match. So we may also consider limitations to coaching.

We’re looking forward to getting LAN events started again, and hope that we can all find a safe way to do it soon.

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Counter-strike Mega

This is an archive of ALL released versions of the unreleased(oxymoron?) Dreamcast version of Half-Life and it's total conversion mods. Since certain sites went down you can't find these anymore on the net out in the open. I also included the recently released beta GDI. This archive is over 3gb large, so I recommend something like the Mega sync app to download unless you want to leave the download tab opened for a long time if a free user.


Download Link: https://mega.nz/#!OQNy2A4Q!McJPfE4qQPSN9JroPlsLjwaw5tlODs_k1thq1f1nPQc
NOTE: There are extra mods on the Opposing Force game disc that you can access with a keyboard plugged into your Dreamcast!
Games: Assault on Roswell, Project Xeno 1 e 2, Mission Failed, Mission no Mercy , Peace Like Us,
Adam, Etc 1 e 2, The chalenger deep , Chaos Theory, Timeline, Gut Reaction and Opposing Force.
Console comands: '~' to activate the console
map xxx => level select
give item_heavsuit=>suit
give weapon_shotgun or 9mmar/gauss/crowbar/etc =>gun
noclip => walls
god=>invincibility
Maps Sequence:
Opposing Force:
Map sequence: of1a1, of1a2, of1a3, of1a4, ofxax, ...
Its a edited version realesead for the sega dreamcast!
(95% complete)
Mission Failed:
Map sequence: intro,map01,map02,map03,...,map14
Adam:
Start: keyboard 'map level1'
Maps:
level1,level2,level2a,level2b,level3,...,level12
Asault on Roswell:
Start: keyboard 'map assault'
Maps: ah1a.ah1a2,ah1b,ah1b2,ah1c,ah1c2,ah1c3,...,ah1c9,ah1d,ah1d2,ah1e1,ah1e2,ah1e3
Xeno project 1 and 2:
Start: Ativate the console and type map w1(game-xeno1) ou map xeno2(game-xeno2 em seguida map x1)
Maps:
Xeno1=> w1,w2,w3,...,w15
Xeno2=> xeno2,x1,x2,x3,..,x13
The Chalenger Deep:
Start: map cd_beg_1
Maps:
cd_beg_1,pre_cd_1,pre_cd_2,pre_cd,pre_cd2,precd3,cd_4a,cd_4b,cd_4c,cd_5,cd_6,...,cd_44
Etc:
Start: map etc0a(etc1) and map etc2a(etc2)
Maps:
Etc 1 => etc0a,etc0b,etc0b2,etc0c,etc0c2,etc0d,etc0e
Etc 2 => etc2a,etc2a2,etc2a3b,etc2b2,etc2c,etc2c2,etcc2b,etc2c3.etccine,etc2d3,etc2,etc2f1
Mission no Mercy:
Start: map newsp1
Maps: newsp0,newsp1,newsp2,..,newsp6
Peace like Us:
Start: map KS_1
Maps: KS_1,KS_2,...,KS_9
Timeline:
Start: map timebase1
Maps:
Timeline1=>timebase1,timebase2,.......
Chaos teory:
Start: map chaos
Maps: chaos, ...
Virtual Reality Mod:
Start: map vrintro
maps: vrintro, vr1 (007map), vr2, vr3, ..
Gut Reaction:
Start: map start
Maps: start, drainage, coremain, ...

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